DEOLIVEIRASANTOS LucianoHenrique

最終更新日時: 2021/08/02 11:23:57

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氏名(漢字/フリガナ/アルファベット表記)
DEOLIVEIRASANTOS LucianoHenrique/デオリビエラサントス ルシアーノヘンリケ/Deoliveirasantos, Luciano
所属部署・職名(部局/所属/講座等/職名)
医学部附属病院/医療情報企画部/助教
取得学位
学位名(日本語) 学位名(英語) 大学(日本語) 大学(英語) 取得区分
修士(情報学) Master (Informatics) ブラジリア大学 University of Brasilia
博士(情報学) PhD Informatics 京都大学 Kyoto University
出身大学院・研究科等
大学名(日本語) 大学名(英語) 研究科名(日本語) 研究科名(英語) 専攻名(日本語) 専攻名(英語) 修了区分
京都大学 Kyoto University 大学院情報学研究科博士後期課程社会情報学専攻 Graduate School of Informatics, Department of Social Informatics, Medical Informatics Course Informatics 修了
University of Brasilia University of Brasilia 情報科学大学院修士課程 Graduate Program in Informatics Informatics 修了
出身学校・専攻等
大学名(日本語) 大学名(英語) 学部名(日本語) 学部名(英語) 学科名(日本語) 学科名(英語) 卒業区分
University of Brasilia University of Brasilia 精密科学院計算機科学科 卒業
使用言語
言語名(japanese) 言語名(english) コード
英語 English eng
ORCID ID
https://orcid.org/0000-0003-0126-6583
researchmap URL
https://researchmap.jp/lhsantos
研究分野(キーワード)
キーワード(日本語) キーワード(英語)
医療情報学、シリアスゲーム、複合現実ゲーム Medical Informatics, Serious Games, Pervasive Games
論文
著者 著者(日本語) 著者(英語) タイトル タイトル(日本語) タイトル(英語) 書誌情報等 書誌情報等(日本語) 書誌情報等(英語) 出版年月 査読の有無 記述言語 掲載種別 公開
Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Ryo Otsuki, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Ryo Otsuki, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Ryo Otsuki, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Promoting Physical Activity in Japanese Older Adults Using a Social Pervasive Game: Randomized Controlled Trial Promoting Physical Activity in Japanese Older Adults Using a Social Pervasive Game: Randomized Controlled Trial Promoting Physical Activity in Japanese Older Adults Using a Social Pervasive Game: Randomized Controlled Trial JMIR Serious Games JMIR Serious Games JMIR Serious Games 2021/01/06 研究論文(学術雑誌) 公開
Ryo Otsuki, Osamu Sugiyama, Yuki Mori, Masahiro Miyake, Shusuke Hiragi, Goshiro Yamamoto, Luciano Santos, Yuta Nakanishi, Yoshikatsu Hosoda, Hiroshi Tamura, Shigemi Matsumoto, Akitaka Tsujikawa, Tomohiro Kuroda Ryo Otsuki, Osamu Sugiyama, Yuki Mori, Masahiro Miyake, Shusuke Hiragi, Goshiro Yamamoto, Luciano Santos, Yuta Nakanishi, Yoshikatsu Hosoda, Hiroshi Tamura, Shigemi Matsumoto, Akitaka Tsujikawa, Tomohiro Kuroda Ryo Otsuki, Osamu Sugiyama, Yuki Mori, Masahiro Miyake, Shusuke Hiragi, Goshiro Yamamoto, Luciano Santos, Yuta Nakanishi, Yoshikatsu Hosoda, Hiroshi Tamura, Shigemi Matsumoto, Akitaka Tsujikawa, Tomohiro Kuroda Deep Learning Model to Predict Postoperative Visual Acuity from Preoperative Multimedia Ophthalmic Data Deep Learning Model to Predict Postoperative Visual Acuity from Preoperative Multimedia Ophthalmic Data Deep Learning Model to Predict Postoperative Visual Acuity from Preoperative Multimedia Ophthalmic Data Advanced Biomedical Engineering, 9, 0, 241-248 Advanced Biomedical Engineering, 9, 0, 241-248 Advanced Biomedical Engineering, 9, 0, 241-248 2020 英語 研究論文(学術雑誌) 公開
Morris, Kensuke, Yamamoto, Goshiro, Sugiyama, Osamu, Santos, Luciano H. O., Tsutsumi, Takahiko, Ohtsuki, Ryo, Kato, Genta, Hiragi, Shusuke, Okamoto, Kazuya, Nambu, Masayuki, Kuroda, Tomohiro Morris, Kensuke, Yamamoto, Goshiro, Sugiyama, Osamu, Santos, Luciano H. O., Tsutsumi, Takahiko, Ohtsuki, Ryo, Kato, Genta, Hiragi, Shusuke, Okamoto, Kazuya, Nambu, Masayuki, Kuroda, Tomohiro Morris, Kensuke, Yamamoto, Goshiro, Sugiyama, Osamu, Santos, Luciano H. O., Tsutsumi, Takahiko, Ohtsuki, Ryo, Kato, Genta, Hiragi, Shusuke, Okamoto, Kazuya, Nambu, Masayuki, Kuroda, Tomohiro Designing a Mobile Patient Information Sharing System using Patient's Community Members: Perceptions of Emergency Physicians Designing a Mobile Patient Information Sharing System using Patient's Community Members: Perceptions of Emergency Physicians Designing a Mobile Patient Information Sharing System using Patient's Community Members: Perceptions of Emergency Physicians European Journal for Biomedical Informatics, 16, 3 European Journal for Biomedical Informatics, 16, 3 European Journal for Biomedical Informatics, 16, 3 2020 研究論文(学術雑誌) 公開
Lukman Heryawan, Purnomo Husnul Khotimah, Osamu Sugiyama, Goshiro Yamamoto, Luciano Henrique de Oliveira Santos, Angga Eko Pramono, Kazuya Okamoto, Tomohiro Kuroda Lukman Heryawan, Purnomo Husnul Khotimah, Osamu Sugiyama, Goshiro Yamamoto, Luciano Henrique de Oliveira Santos, Angga Eko Pramono, Kazuya Okamoto, Tomohiro Kuroda Lukman Heryawan, Purnomo Husnul Khotimah, Osamu Sugiyama, Goshiro Yamamoto, Luciano Henrique de Oliveira Santos, Angga Eko Pramono, Kazuya Okamoto, Tomohiro Kuroda Toward Design of an Agent-based Writing Support System for the SOAP Note: A Content Analysis of the Video-based Survey Toward Design of an Agent-based Writing Support System for the SOAP Note: A Content Analysis of the Video-based Survey Toward Design of an Agent-based Writing Support System for the SOAP Note: A Content Analysis of the Video-based Survey Advanced Biomedical Engineering, 9, 0, 146-153 Advanced Biomedical Engineering, 9, 0, 146-153 Advanced Biomedical Engineering, 9, 0, 146-153 2020 英語 研究論文(学術雑誌) 公開
Okamoto, Kazuya, Yamamoto, Takashi, Santos, Luciano H. O., Hiragi, Shusuke, Sugiyama, Osamu, Yamamoto, Goshiro, Hirose, Masahiro, Kuroda, Tomohiro Okamoto, Kazuya, Yamamoto, Takashi, Santos, Luciano H. O., Hiragi, Shusuke, Sugiyama, Osamu, Yamamoto, Goshiro, Hirose, Masahiro, Kuroda, Tomohiro Okamoto, Kazuya, Yamamoto, Takashi, Santos, Luciano H. O., Hiragi, Shusuke, Sugiyama, Osamu, Yamamoto, Goshiro, Hirose, Masahiro, Kuroda, Tomohiro Detecting Severe Incidents from Electronic Medical Records Using Machine Learning Methods Detecting Severe Incidents from Electronic Medical Records Using Machine Learning Methods Detecting Severe Incidents from Electronic Medical Records Using Machine Learning Methods European Journal for Biomedical Informatics, 16, 1, 3-3 European Journal for Biomedical Informatics, 16, 1, 3-3 European Journal for Biomedical Informatics, 16, 1, 3-3 2020 研究論文(学術雑誌) 公開
Heryawan, Lukman, Sugiyama, Osamu, Yamamoto, Goshiro, Khotimah, Purnomo Husnul, Santos, Luciano H O, Okamoto, Kazuya, Kuroda, Tomohiro Heryawan, Lukman, Sugiyama, Osamu, Yamamoto, Goshiro, Khotimah, Purnomo Husnul, Santos, Luciano H O, Okamoto, Kazuya, Kuroda, Tomohiro Heryawan, Lukman, Sugiyama, Osamu, Yamamoto, Goshiro, Khotimah, Purnomo Husnul, Santos, Luciano H O, Okamoto, Kazuya, Kuroda, Tomohiro A Detection of Informal Abbreviations from Free Text Medical Notes Using Deep Learning A Detection of Informal Abbreviations from Free Text Medical Notes Using Deep Learning A Detection of Informal Abbreviations from Free Text Medical Notes Using Deep Learning European Journal for Biomedical Informatics, 16, 1 European Journal for Biomedical Informatics, 16, 1 European Journal for Biomedical Informatics, 16, 1 2020 研究論文(学術雑誌) 公開
Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Silvana Schwerz Funghetto, Adriana Schüler Cavalli, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Carla Denise Castanho, Tomoki Aoyama, Tomohiro Kuroda Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Silvana Schwerz Funghetto, Adriana Schüler Cavalli, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Carla Denise Castanho, Tomoki Aoyama, Tomohiro Kuroda Luciano Henrique De Oliveira Santos, Kazuya Okamoto, Silvana Schwerz Funghetto, Adriana Schüler Cavalli, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Carla Denise Castanho, Tomoki Aoyama, Tomohiro Kuroda Effects of Social Interaction Mechanics in Pervasive Games on the Physical Activity Levels of Older Adults: Quasi-Experimental Study Effects of Social Interaction Mechanics in Pervasive Games on the Physical Activity Levels of Older Adults: Quasi-Experimental Study Effects of Social Interaction Mechanics in Pervasive Games on the Physical Activity Levels of Older Adults: Quasi-Experimental Study JMIR Serious Games JMIR Serious Games JMIR Serious Games 2019/07/22 研究論文(学術雑誌) 公開
Santos, L.H.O., Okamoto, K., Cavalli, A.S., Hiragi, S., Yamamoto, G., Sugiyama, O., Castanho, C.D., Aoyama, T., Kuroda, T. Santos, L.H.O., Okamoto, K., Cavalli, A.S., Hiragi, S., Yamamoto, G., Sugiyama, O., Castanho, C.D., Aoyama, T., Kuroda, T. Santos, L.H.O., Okamoto, K., Cavalli, A.S., Hiragi, S., Yamamoto, G., Sugiyama, O., Castanho, C.D., Aoyama, T., Kuroda, T. Designing Pervasive Social Interaction Mechanics for Elderly Players: A Multicultural Study Case Designing Pervasive Social Interaction Mechanics for Elderly Players: A Multicultural Study Case Designing Pervasive Social Interaction Mechanics for Elderly Players: A Multicultural Study Case Innovation in Medicine and Healthcare Systems, and Multimedia, 293-303 Innovation in Medicine and Healthcare Systems, and Multimedia, 293-303 Innovation in Medicine and Healthcare Systems, and Multimedia, 293-303 2019 公開
Santos, L.H.O., Okamoto, K., Hiragi, S., Yamamoto, G., Sugiyama, O., Aoyama, T., Kuroda, T. Santos, L.H.O., Okamoto, K., Hiragi, S., Yamamoto, G., Sugiyama, O., Aoyama, T., Kuroda, T. Santos, L.H.O., Okamoto, K., Hiragi, S., Yamamoto, G., Sugiyama, O., Aoyama, T., Kuroda, T. Design Elements of Pervasive Games for Elderly Players: A Social Interaction Study Case Design Elements of Pervasive Games for Elderly Players: A Social Interaction Study Case Design Elements of Pervasive Games for Elderly Players: A Social Interaction Study Case Lecture Notes in Computer Science, 204-215 Lecture Notes in Computer Science, 204-215 Lecture Notes in Computer Science, 204-215 2019 公開
Luciano HO Santos, Kazuya Okamoto, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Luciano HO Santos, Kazuya Okamoto, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Luciano HO Santos, Kazuya Okamoto, Shusuke Hiragi, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Pervasive game design to evaluate social interaction effects on levels of physical activity among older adults Pervasive game design to evaluate social interaction effects on levels of physical activity among older adults Pervasive game design to evaluate social interaction effects on levels of physical activity among older adults Journal of Rehabilitation and Assistive Technologies Engineering, 6, 205566831984444-205566831984444 Journal of Rehabilitation and Assistive Technologies Engineering, 6, 205566831984444-205566831984444 Journal of Rehabilitation and Assistive Technologies Engineering, 6, 205566831984444-205566831984444 2019/01 研究論文(学術雑誌) 公開
Santos Luciano, Henrique Oliveira, Okamoto Kazuya, Hiragi Shusuke, Yamamoto Goshiro, Sugiyama Osamu, Aoyama Tomoki, Kuroda Tomohiro Santos Luciano, Henrique Oliveira, Okamoto Kazuya, Hiragi Shusuke, Yamamoto Goshiro, Sugiyama Osamu, Aoyama Tomoki, Kuroda Tomohiro Santos Luciano, Henrique Oliveira, Okamoto Kazuya, Hiragi Shusuke, Yamamoto Goshiro, Sugiyama Osamu, Aoyama Tomoki, Kuroda Tomohiro Pervasive Game Design to Evaluate Social Interaction Effects on Levels of Physical Activity among Older Adults Pervasive Game Design to Evaluate Social Interaction Effects on Levels of Physical Activity among Older Adults Pervasive Game Design to Evaluate Social Interaction Effects on Levels of Physical Activity among Older Adults International Conference on Disability, Virtual Reality and Associated Technologies, 12th, 157 International Conference on Disability, Virtual Reality and Associated Technologies, 12th, 157 International Conference on Disability, Virtual Reality and Associated Technologies, 12th, 157 2018 公開
Luciano Henrique de Oliveira Santos, Kazuya Okamoto, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda Luciano Henrique de Oliveira Santos, Kazuya Okamoto, Goshiro Yamamoto, Osamu Sugiyama, Tomoki Aoyama, Tomohiro Kuroda A Pervasive Game to Evaluate the Effectiveness of Social Interaction to Increase Daily Activity of Older Adults A Pervasive Game to Evaluate the Effectiveness of Social Interaction to Increase Daily Activity of Older Adults エンタテインメントコンピューティングシンポジウム2017論文集, 2017, 2017, 232-236 エンタテインメントコンピューティングシンポジウム2017論文集, 2017, 2017, 232-236 , 2017, 2017, 232-236 2017/09/09 英語 公開
Santos Luciano, Henrique De Oliveira Santos Luciano, Henrique De Oliveira Santos, Luciano Henrique De Oliveira Arcabouço para Construção de Jogos Ub́iquos com Foco em Reabilitação Arcabouço para Construção de Jogos Ub́iquos com Foco em Reabilitação Arcabouço para Construção de Jogos Ub́iquos com Foco em Reabilitação , 73-73 , 73-73 , 73-73 2016 学位論文(博士) 公開
Matheus C. S. C. Pimenta, Fabricio N. Buzeto, Luciano H. O. Santos, Carla D. Castanho, Ricardo P. Jacobi Matheus C. S. C. Pimenta, Fabricio N. Buzeto, Luciano H. O. Santos, Carla D. Castanho, Ricardo P. Jacobi Matheus C. S. C. Pimenta, Fabricio N. Buzeto, Luciano H. O. Santos, Carla D. Castanho, Ricardo P. Jacobi A Game Engine for building Ubigames A Game Engine for building Ubigames A Game Engine for building Ubigames 2014 13TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES), 1 2014 13TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES), 1 2014 13TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES), 1 2014 英語 研究論文(国際会議プロシーディングス) 公開
Santos Luciano, Henrique de Oliveira, Buzeto Fabricio N, Carvalho Lucas N, Castanho Carla D Santos Luciano, Henrique de Oliveira, Buzeto Fabricio N, Carvalho Lucas N, Castanho Carla D Santos Luciano, Henrique de Oliveira, Buzeto Fabricio N, Carvalho Lucas N, Castanho Carla D A game engine plugin for ubigames development A game engine plugin for ubigames development A game engine plugin for ubigames development XIII Brazilian Symposium on Games and Digital Entertainment, 997 XIII Brazilian Symposium on Games and Digital Entertainment, 997 XIII Brazilian Symposium on Games and Digital Entertainment, 997 2014 公開
Santos Luciano, Henrique O, LHO de Oliveira, Lamar Marcus Vinicius MV, Castanho Carla, Denise CD Carla D Santos Luciano, Henrique O, LHO de Oliveira, Lamar Marcus Vinicius MV, Castanho Carla, Denise CD Carla D Santos Luciano, Henrique O, LHO de Oliveira, Lamar Marcus Vinicius MV, Castanho Carla, Denise CD Carla D SteamGrounds: a real-time strategy game for a multitouch table with fiduciary markers SteamGrounds: a real-time strategy game for a multitouch table with fiduciary markers SteamGrounds: a real-time strategy game for a multitouch table with fiduciary markers XI Brazilian Symposium on Games and Digital Entertainment, 69 XI Brazilian Symposium on Games and Digital Entertainment, 69 XI Brazilian Symposium on Games and Digital Entertainment, 69 2012 公開

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タイトル言語:
書籍等出版物
著者 著者(日本語) 著者(英語) タイトル タイトル(日本語) タイトル(英語) 出版社 出版社(日本語) 出版社(英語) 出版年月 記述言語 担当区分 公開
Mauricio Miranda Sarmet, Tiago Barros Pontes e Silva, Luciano Henrique de Oliveira Santos, Carla Denise Castanho, Renan Ventura Pereira, Edson Alves da Costa Júnior, Marko Akira Miura, Alexandre Magno Dias Silvino Mauricio Miranda Sarmet, Tiago Barros Pontes e Silva, Luciano Henrique de Oliveira Santos, Carla Denise Castanho, Renan Ventura Pereira, Edson Alves da Costa Júnior, Marko Akira Miura, Alexandre Magno Dias Silvino Mauricio Miranda Sarmet, Tiago Barros Pontes e Silva, Luciano Henrique de Oliveira Santos, Carla Denise Castanho, Renan Ventura Pereira, Edson Alves da Costa Júnior, Marko Akira Miura, Alexandre Magno Dias Silvino Gameplay: ensaios sobre estudo e desenvolvimento de jogos Gameplay: ensaios sobre estudo e desenvolvimento de jogos Gameplay: ensaios sobre estudo e desenvolvimento de jogos CIESPAL CIESPAL CIESPAL 2016/12 共著 公開
タイトル言語:
学術賞等
賞の名称(日本語) 賞の名称(英語) 授与組織名(日本語) 授与組織名(英語) 年月
2020学術論文賞 Best Academic Paper Award 日本医療情報学会 Japanese Association for Medical Informatics 2020/11/19